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Instead of riding horses, you get carts-which was a nice touch. Factories and shops line the cobblestone roads, while the streets are filled with people. But don’t let its size intimidate you London itself is a visual joy. That’s a first for the series, and one of the most badass parts of the game. It’s so big that your main base is actually a moving train. This is probably the largest city in the series. London is a dark, sprawling city filled with extreme wealth and crippling poverty. There really isn’t a reason to come back to this after the game is complete.ĭespite the less than desired controls and campaign, the game looks great and Ubisoft nailed the setting. Considering there is no online mode, and the campaign isn’t much longer than any previous titles, this was a missed opportunity to add some much needed replayability to this entry. Yes, you can tackle assassinations any way you choose, but, each character has pre-determined quests, so you can’t choose which person and style to play for main story missions. On top of irritating glitches, you don’t have complete freedom over your missions. Another time, all the character models dropped out of an entire cutscene.įor a fully priced game, these are not issues anyone should put up with. I choked out a guard in front of a crowd of people and no one reacted.
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It wasn’t an isolated incident either these kinds of issues plague the entire game. This entire sequence was filled with glitches from AI turning around for no reason to crash into a wall, right down to an enemy standing behind me taking a bullet I shot even though my crosshair was pointed in the opposite direction. This was very apparent in a horse and buggy chase where your job is to shoot oncoming baddies. There is something that feels unfinished when it comes to the game mechanics. Combat is pretty repetitive and boring as well. Many times you can’t do the exact thing you want because of it stealth becomes very difficult because they never move exactly the way you intend, and the parkour never feels completely fluid, either.
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It’s too bad there isn’t an upgrade for their handling since they’re both rather clunky. There’s an entire skill tree to bring in more revenue and upgrade your gang strength, but you can go through the entire game without spending a single point on either and it won’t really make a huge difference. They share experience and cash, but you can only spend on one person, the entire gang, or your industry. Since Assassin’s Creed tends to stick with one playable protagonist, it’s different to have two to manage and build. Technically, that’s not wrong but in reality, Evie is just the more rounded character and is more fun to play as. Jacob is supposedly better in combat, while Evie is faster and better in stealth situations. Their differences don’t just end with their personalities, though. The plot is only interesting on a surface level. By building a gang, taking control of industries, and using some good old fashioned stealth, the Frye twins plan to take London back from him, while also getting a piece of Eiden because that’s the entire point of the series.
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The city is under the thumb of the classic 1800s bad guy Crawford Sterrick, who has his fingers in everything from low-level street crime to corrupt politicians. They’re twin gangster Assassins on their way to the Templar haven of London. This time around, we play as the witty, brutish Jacob Frye along with the cunning Evie Frye.
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The crack duo of Rebecca and Shaun do their part in modern times while we take control of two all-new characters in another time period. The Assassins are still searching for pieces of Eiden, as is tradition, while the Templar do Templar things in an attempt to rule the world. Players are dropped into the grey streets of 1868 London in the midst of the industrial revolution. While it definitely isn’t the worst game in the series, small, irritating issues plague this title, which is unfortunate because it oozes with potential. Unfortunately for us, we got a clunky instalment with little to no replay value. After the lacklustre response to the last entry, Ubisoft announced that they would take out online play and focus on singleplayer experience to blow our minds with Assassin’s Creed Syndicate. Considering it’s an eight-year-old property with yearly instalments, some games will impress more than others. For every well-received title like Black Flag, there’s one that’s heavily scrutinized like Unity. As a series, Assassin’s Creed is very hit and miss.